Always snap to grid

UE1:Translator (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Inventory >> Pickup >> Translator
Package: 
UnrealShare
This class in other games:
RTNP, U1

Translator.

Properties

Property group 'Translator'

NewMessage

Type: string

Modifiers: localized


Default value: "Universal Translator"

Internal variables

bCurrentlyActivated

Type: bool


bNewMessage

Type: bool


bNotNewMessage

Type: bool


bShowHint

Type: bool


Hint

Type: string

Modifiers: localized


Default values

Property Value
bActivatable True
bDisplayableInv True
CollisionHeight 5.0
Icon Texture'UnrealShare.Icons.I_Tran'
Mesh LodMesh'UnrealShare.TranslatorMesh'
PickupMessage "Press F2 to activate the Translator"
PickupSound Sound'UnrealShare.Pickups.GenPickSnd'
PickupViewMesh LodMesh'UnrealShare.TranslatorMesh'

Functions

Events

TravelPreAccept

event TravelPreAccept ()

Overrides: Inventory.TravelPreAccept


Other instance functions

ActivateTranslator

function ActivateTranslator (bool bHint)

Overrides: Inventory.ActivateTranslator


States

Activated

Activated.BeginState

event BeginState ()

Overrides: Inventory.Activated.BeginState


Activated.EndState

event EndState ()

Overrides: Inventory.Activated.EndState


Deactivated