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UE1:TriggeredTexture (UT)

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UT Object >> Actor >> Triggers >> TriggeredTexture
Package: 
BotPack
This class in other games:
U2XMP

null

Properties[edit]

Property group 'TriggeredTexture'[edit]

bTriggerOnceOnly[edit]

Type: bool


DestinationTexture[edit]

Type: Texture


Textures[edit]

Type: Texture

Array size: 10


Internal variables[edit]

CurrentTexture[edit]

Type: int


Default values[edit]

Property Value
bAlwaysRelevant True
bNoDelete True
RemoteRole ROLE_SimulatedProxy

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


RenderTexture[edit]

simulated event RenderTexture (ScriptedTexture Tex)

Overrides: Actor.RenderTexture


Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger