There is no spoon
UE1:TriggeredTexture (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
Property group 'TriggeredTexture'
bTriggerOnceOnly
Type: bool
DestinationTexture
Type: Texture
Textures
Type: Texture
Array size: 10
Internal variables
CurrentTexture
Type: int
Default values
Property | Value |
---|---|
bAlwaysRelevant | True |
bNoDelete | True |
RemoteRole | ROLE_SimulatedProxy |
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
RenderTexture
simulated event RenderTexture (ScriptedTexture Tex)
Overrides: Actor.RenderTexture
Trigger
Overrides: Actor.Trigger