My program doesn't have bugs. It just develops random features.

UE1:UBrowserEditFavoriteWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowFramedWindow >> UBrowserEditFavoriteWindow
Package: 
UBrowser
Direct subclass:
UBrowserNewFavoriteWindow

null

Properties[edit]

CloseButton[edit]

Type: UWindowSmallCloseButton


OKButton[edit]

Type: UWindowSmallButton


OKText[edit]

Type: string

Modifiers: localized


Default value: "OK"

Default values[edit]

Property Value
ClientClass Class'UBrowser.UBrowserEditFavoriteCW'
WindowTitle "Edit Favorite"

Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowFramedWindow.BeforePaint


Created[edit]

function Created ()

Overrides: UWindowFramedWindow.Created


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowFramedWindow.Paint


Resized[edit]

function Resized ()

Overrides: UWindowFramedWindow.Resized


ResolutionChanged[edit]

function ResolutionChanged (float W, float H)

Overrides: UWindowWindow.ResolutionChanged


SetSizePos[edit]

function SetSizePos ()