Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UBrowserServerList (UT)
Object >> UWindowBase >> UWindowList >> UBrowserServerList |
Contents
- 1 Properties
- 1.1 bKeepDescription
- 1.2 bLocalServer
- 1.3 bNeedUpdateCount
- 1.4 bNoInitalPing
- 1.5 bOldServer
- 1.6 bPinged
- 1.7 bPingFailed
- 1.8 bPinging
- 1.9 Category
- 1.10 GameMode
- 1.11 GameName
- 1.12 GamePort
- 1.13 GameType
- 1.14 GameVer
- 1.15 HostName
- 1.16 IP
- 1.17 MapDisplayName
- 1.18 MapName
- 1.19 MapTitle
- 1.20 MaxPlayers
- 1.21 MaxSimBroadbandPing
- 1.22 MaxSimultaneousPing
- 1.23 MinNetVer
- 1.24 NumPlayers
- 1.25 Owner
- 1.26 Ping
- 1.27 PlayerList
- 1.28 PlayerListSortColumn
- 1.29 QueryPort
- 1.30 RulesList
- 1.31 ServerPing
- 1.32 TotalMaxPlayers
- 1.33 TotalPlayers
- 1.34 TotalServers
- 2 Instance functions
- 2.1 AppendItem
- 2.2 CancelPing
- 2.3 Compare
- 2.4 ConsiderForSubsets
- 2.5 CopyExistingListItem
- 2.6 DecodeServerProperties
- 2.7 DestroyListItem
- 2.8 FindExistingServer
- 2.9 GetPlayerOwner
- 2.10 InvalidatePings
- 2.11 PingDone
- 2.12 PingNext
- 2.13 PingServer
- 2.14 PingServers
- 2.15 QueryFinished
- 2.16 Remove
- 2.17 ServerStatus
- 2.18 StatusDone
- 2.19 UpdateServerCount
- Package:
- UBrowser
- Direct subclass:
- UTBrowserServerList
- This class in other games:
- U1, RTNP
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UBrowserServerList Stores a server entry in an Unreal Server List
Properties[edit]
bKeepDescription[edit]
Type: bool
don't overwrite HostName
bLocalServer[edit]
Type: bool
bNeedUpdateCount[edit]
Type: bool
bNoInitalPing[edit]
Type: bool
bOldServer[edit]
Type: bool
bPinged[edit]
Type: bool
bPingFailed[edit]
Type: bool
bPinging[edit]
Type: bool
Category[edit]
Type: string
Master server categorization
GameMode[edit]
Type: string
GameName[edit]
Type: string
GamePort[edit]
Type: int
GameType[edit]
Type: string
GameVer[edit]
Type: int
HostName[edit]
Type: string
IP[edit]
Type: string
MapDisplayName[edit]
Type: string
MapName[edit]
Type: string
MapTitle[edit]
Type: string
MaxPlayers[edit]
Type: int
MaxSimBroadbandPing[edit]
Type: int
Modifiers: config
Default value: 20
MaxSimultaneousPing[edit]
Type: int
Modifiers: config
Default value: 10
MinNetVer[edit]
Type: int
NumPlayers[edit]
Type: int
Owner[edit]
Type: UBrowserServerListWindow
Ping[edit]
Type: float
PlayerList[edit]
Type: UBrowserPlayerList
PlayerListSortColumn[edit]
Type: int
Default value: 1
QueryPort[edit]
Type: int
RulesList[edit]
Type: UBrowserRulesList
ServerPing[edit]
Type: UBrowserServerPing
TotalMaxPlayers[edit]
Type: int
TotalPlayers[edit]
Type: int
TotalServers[edit]
Type: int
Instance functions[edit]
AppendItem[edit]
Overrides: UWindowList.AppendItem
CancelPing[edit]
Compare[edit]
Overrides: UWindowList.Compare
ConsiderForSubsets[edit]
CopyExistingListItem[edit]
Overrides: UWindowList.CopyExistingListItem
DecodeServerProperties[edit]
DestroyListItem[edit]
Overrides: UWindowList.DestroyListItem
FindExistingServer[edit]
GetPlayerOwner[edit]
InvalidatePings[edit]
PingDone[edit]
PingNext[edit]
PingServer[edit]
PingServers[edit]
QueryFinished[edit]
Remove[edit]
Overrides: UWindowList.Remove