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UE1:UMenuBotConfigBase (RTNP)

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Package: 
UMenu
Direct subclass:
UMenuBotConfigClientWindow
This class in other games:
UT

null

Properties

AtLeastOneBotText

Type: string

Modifiers: localized


Default value: "You must choose at least one bot in order to use the configure bots screen."

AtLeastOneBotTitle

Type: string

Modifiers: localized


Default value: "Configure Bots"

AutoAdjustCheck

Type: UWindowCheckbox


AutoAdjustHelp

Type: string

Modifiers: localized


Default value: "If checked, bots will increase or decrease their skill to match your skill level."

AutoAdjustText

Type: string

Modifiers: localized


Default value: "Auto Adjust Skill"

BaseCombo

Type: UWindowComboControl


BaseHelp

Type: string

Modifiers: localized


Default value: "This is the base skill level of the bots."

BaseText

Type: string

Modifiers: localized


Default value: "Base Skill:"

BotmatchParent

Type: UMenuBotmatchClientWindow


ConfigBots

Type: UWindowSmallButton


ConfigBotsHelp

Type: string

Modifiers: localized


Default value: "Configure the names, appearance and other attributes of individual bots."

ConfigBotsText

Type: string

Modifiers: localized


Default value: "Configure"

ControlOffset

Type: float


Default value: 20.0

Initialized

Type: bool


NumBotsEdit

Type: UWindowEditControl


NumBotsHelp

Type: string

Modifiers: localized


Default value: "This is the number of bots that you will play against."

NumBotsText

Type: string

Modifiers: localized


Default value: "Number of Bots"

RandomCheck

Type: UWindowCheckbox


RandomHelp

Type: string

Modifiers: localized


Default value: "If checked, bots will chosen at random from the list of bot configurations."

RandomText

Type: string

Modifiers: localized


Default value: "Random Order"

Skills

Type: string

Array size: 8

Modifiers: localized


Default value, index 0: "Novice"

Default value, index 1: "Average"

Default value, index 2: "Skilled"

Default value, index 3: "Masterful"

SkillTaunts

Type: string

Array size: 8

Modifiers: localized


Default value, index 0: "They won't hurt you...much."

Default value, index 1: "Don't get cocky."

Default value, index 2: "You think you're tough?"

Default value, index 3: "You're already dead."

TauntLabel

Type: UMenuLabelControl


Instance functions

AfterCreate

function AfterCreate ()

Overrides: UWindowWindow.AfterCreate


AutoAdjustChecked

function AutoAdjustChecked ()


BaseChanged

function BaseChanged ()


BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


ConfigureIndivBots

function ConfigureIndivBots ()


Created

function Created ()

Overrides: UWindowWindow.Created


LoadCurrentValues

function LoadCurrentValues ()


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuPageWindow.Notify


NumBotsChanged

function NumBotsChanged ()


RandomChecked

function RandomChecked ()


SetBotmatchParent

function SetBotmatchParent ()