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UE1:UMenuInputOptionsClientWindow (RTNP)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuInputOptionsClientWindow |
Contents
- 1 Properties
- 1.1 AutoAimCheck
- 1.2 AutoAimHelp
- 1.3 AutoAimText
- 1.4 AutoSlopeCheck
- 1.5 AutoSlopeHelp
- 1.6 AutoSlopeText
- 1.7 ControlOffset
- 1.8 DirectInputCheck
- 1.9 DirectInputHelp
- 1.10 DirectInputText
- 1.11 InvertMouseCheck
- 1.12 InvertMouseHelp
- 1.13 InvertMouseText
- 1.14 JoystickCheck
- 1.15 JoystickHelp
- 1.16 JoystickText
- 1.17 LookSpringCheck
- 1.18 LookSpringHelp
- 1.19 LookSpringText
- 1.20 MouselookCheck
- 1.21 MouselookHelp
- 1.22 MouselookText
- 1.23 MouseSmoothCheck
- 1.24 MouseSmoothHelp
- 1.25 MouseSmoothText
- 1.26 SensitivityEdit
- 1.27 SensitivityHelp
- 1.28 SensitivityText
- 2 Instance functions
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Properties[edit]
AutoAimCheck[edit]
Type: UWindowCheckbox
AutoAimHelp[edit]
Type: string
Modifiers: localized
Default value: "Enable or disable vertical aiming help."
AutoAimText[edit]
Type: string
Modifiers: localized
Default value: "Auto Aim"
AutoSlopeCheck[edit]
Type: UWindowCheckbox
AutoSlopeHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, your view will automatically adjust to look up and down slopes and stairs. Only valid if Mouselook is disabled."
AutoSlopeText[edit]
Type: string
Modifiers: localized
Default value: "Auto Slope"
ControlOffset[edit]
Type: float
Default value: 20.0
DirectInputCheck[edit]
Type: UWindowCheckbox
DirectInputHelp[edit]
Type: string
Modifiers: localized
Default value: "Enabling DirectInput on Windows 9x machines will improve mouse smoothness. You must restart the game for this setting to take effect."
DirectInputText[edit]
Type: string
Modifiers: localized
Default value: "DirectInput"
InvertMouseCheck[edit]
Type: UWindowCheckbox
InvertMouseHelp[edit]
Type: string
Modifiers: localized
Default value: "Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up."
InvertMouseText[edit]
Type: string
Modifiers: localized
Default value: "Invert Mouse"
JoystickCheck[edit]
Type: UWindowCheckbox
JoystickHelp[edit]
Type: string
Modifiers: localized
Default value: "Enable or disable joystick."
JoystickText[edit]
Type: string
Modifiers: localized
Default value: "Joystick"
LookSpringCheck[edit]
Type: UWindowCheckbox
LookSpringHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, releasing the mouselook key will automatically center the view. Only valid if Mouselook is disabled."
LookSpringText[edit]
Type: string
Modifiers: localized
Default value: "Look Spring"
MouselookCheck[edit]
Type: UWindowCheckbox
MouselookHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, the mouse is always used for controlling your view direction."
MouselookText[edit]
Type: string
Modifiers: localized
Default value: "Mouselook"
MouseSmoothCheck[edit]
Type: UWindowCheckbox
MouseSmoothHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, mouse input will be smoothed to improve Mouselook smoothness."
MouseSmoothText[edit]
Type: string
Modifiers: localized
Default value: "Mouse Smoothing"
SensitivityEdit[edit]
Type: UWindowEditControl
SensitivityHelp[edit]
Type: string
Modifiers: localized
Default value: "Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
SensitivityText[edit]
Type: string
Modifiers: localized
Default value: "Mouse Sensitivity"
Instance functions[edit]
AfterCreate[edit]
Overrides: UWindowWindow.AfterCreate
AutoAimChecked[edit]
AutoSlopeChecked[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
Created[edit]
Overrides: UWindowWindow.Created
DirectInputChecked[edit]
InvertMouseChecked[edit]
JoystickChecked[edit]
LookSpringChecked[edit]
MouselookChecked[edit]
MouseSmoothChanged[edit]
Notify[edit]
Overrides: UMenuPageWindow.Notify
SaveConfigs[edit]
Overrides: UWindowWindow.SaveConfigs