My program doesn't have bugs. It just develops random features.

UE1:UMenuStartGameClientWindow (RTNP)

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Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

DedicatedButton[edit]

Type: UWindowSmallButton


DedicatedHelp[edit]

Type: string

Modifiers: localized


Default value: "Press to launch a dedicated server."

DedicatedText[edit]

Type: string

Modifiers: localized


Default value: "Dedicated"

ServerTab[edit]

Type: UWindowPageControlPage


ServerText[edit]

Type: string

Modifiers: localized


Default value: "Server"

Default values[edit]

Property Value
bNetworkGame True

Instance functions[edit]

Created[edit]

function Created ()

Overrides: UMenuBotmatchClientWindow.Created


DedicatedPressed[edit]

function DedicatedPressed ()


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuBotmatchClientWindow.Notify


Resized[edit]

function Resized ()

Overrides: UMenuBotmatchClientWindow.Resized


StartPressed[edit]

function StartPressed ()

Overrides: UMenuBotmatchClientWindow.StartPressed