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UE1:UPakExplosion2 (RTNP)
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Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> UPakExplosion2 |
- Package:
- UPak
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UPakExplosion2.
Default values[edit]
Property | Value |
---|---|
DrawScale | 1.0 |
EffectSound1 | Sound'UPak.Explosions.Explo5' |
LifeSpan | 0.9 |
NumFrames | 16 |
SpriteAnim[0] | Texture'UPak.SpEffect.SpEffect.e8_a00' |
SpriteAnim[1] | Texture'UPak.SpEffect.SpEffect.e8_a01' |
SpriteAnim[2] | Texture'UPak.SpEffect.SpEffect.e8_a02' |
SpriteAnim[3] | Texture'UPak.SpEffect.SpEffect.e8_a03' |
SpriteAnim[4] | Texture'UPak.SpEffect.SpEffect.e8_a04' |
SpriteAnim[5] | Texture'UPak.SpEffect.SpEffect.e8_a05' |
SpriteAnim[6] | Texture'UPak.SpEffect.SpEffect.e8_a06' |
SpriteAnim[7] | Texture'UPak.SpEffect.SpEffect.e8_a07' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: SpriteBallExplosion.PostBeginPlay
Other instance functions[edit]
MakeSound[edit]
function MakeSound ()
Overrides: SpriteBallExplosion.MakeSound