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UE1:UTAudioClientWindow (UT)

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Package: 
UTMenu

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Properties

AnnouncerVolumeHelp

Type: string

Modifiers: localized


Default value: "Adjusts the volume of the in-game announcer."

AnnouncerVolumeSlider

Type: UWindowHSliderControl


AnnouncerVolumeText

Type: string

Modifiers: localized


Default value: "Announcer Volume"

AutoTauntCheck

Type: UWindowCheckbox


AutoTauntHelp

Type: string

Modifiers: localized


Default value: "If checked, your player will send automatic taunts to your victims, whenever you score a frag."

AutoTauntText

Type: string

Modifiers: localized


Default value: "Auto Taunt"

ConfirmHardware

Type: UWindowMessageBox


ConfirmHardwareText

Type: string

Modifiers: localized


Default value: "The hardware 3D sound feature requires you have a 3D sound card supporting A3D or EAX. Enabling this option can also cause your performance to degrade severely in some cases.\n\nAre you sure you want to enable this feature?"

ConfirmHardwareTitle

Type: string

Modifiers: localized


Default value: "Confirm Use 3D Sound Hardware"

ConfirmSurround

Type: UWindowMessageBox


ConfirmSurroundText

Type: string

Modifiers: localized


Default value: "The surround sound feature requires you have a compatible surround sound receiver connected to your sound card. Enabling this option without the appropriate receiver can cause anomalies in sound performance.\n\nAre you sure you want to enable this feature?"

ConfirmSurroundTitle

Type: string

Modifiers: localized


Default value: "Confirm Use Surround Sound"

MessageSettings

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "All"

Default value, index 1: "No Auto-Taunts"

Default value, index 2: "No Taunts"

Default value, index 3: "None"

MessageSettingsCombo

Type: UWindowComboControl


MessageSettingsHelp

Type: string

Modifiers: localized


Default value: "This setting controls which voice messages sent from other players will be heard."

MessageSettingsText

Type: string

Modifiers: localized


Default value: "Play Voice Messages"

NoMatureLanguageCheck

Type: UWindowCheckbox


NoMatureLanguageHelp

Type: string

Modifiers: localized


Default value: "If checked, voice taunts with mature language will not be played."

NoMatureLanguageText

Type: string

Modifiers: localized


Default value: "No Mature Taunts"

Use3DHardwareCheck

Type: UWindowCheckbox


Use3DHardwareHelp

Type: string

Modifiers: localized


Default value: "If checked, UT will use your 3D audio hardware for richer environmental effects."

Use3DHardwareText

Type: string

Modifiers: localized


Default value: "Use Hardware 3D Sound"

UseSurroundSoundCheck

Type: UWindowCheckbox


UseSurroundSoundHelp

Type: string

Modifiers: localized


Default value: "If checked, UT will use your digital receiver for better surround sound."

UseSurroundSoundText

Type: string

Modifiers: localized


Default value: "Use Surround Sound"

Instance functions

AnnouncerVolumeChanged

function AnnouncerVolumeChanged ()


AutoTauntChecked

function AutoTauntChecked ()


BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UMenuAudioClientWindow.BeforePaint


Created

function Created ()

Overrides: UMenuAudioClientWindow.Created


ExtraMessageOptions

function ExtraMessageOptions ()

Overrides: UMenuAudioClientWindow.ExtraMessageOptions


Hardware3DChecked

function Hardware3DChecked ()


Hardware3DSet

function Hardware3DSet ()


MessageBoxDone

function MessageBoxDone (UWindowMessageBox W, UWindowBase.MessageBoxResult Result)

Overrides: UWindowWindow.MessageBoxDone


MessageSettingsChanged

function MessageSettingsChanged ()


NoMatureLanguageChanged

function NoMatureLanguageChanged ()


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuAudioClientWindow.Notify


SaveConfigs

function SaveConfigs ()

Overrides: UMenuAudioClientWindow.SaveConfigs


SurroundSoundChecked

function SurroundSoundChecked ()


SurroundSoundSet

function SurroundSoundSet ()


VoiceMessagesChecked

function VoiceMessagesChecked ()

Overrides: UMenuAudioClientWindow.VoiceMessagesChecked