Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UTBloodPool2 (UT)

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UT Object >> Actor >> Decal >> Scorch >> UTBloodPool >> UTBloodPool2
Package: 
BotPack

null

Default values[edit]

Property Value
DrawScale 0.68
Splats[0] Texture'Botpack.BloodSplat7'
Splats[1] Texture'Botpack.BloodSplat5'
Splats[2] Texture'Botpack.BloodSplat1'
Splats[3] Texture'Botpack.BloodSplat3'

Events[edit]

Timer[edit]

simulated event Timer ()

Overrides: Scorch.Timer