I don't need to test my programs. I have an error-correcting modem.
UE1:UTBrowserServerGrid (UT)
Object >> UWindowBase >> UWindowWindow >> UWindowGrid >> UBrowserServerGrid >> UTBrowserServerGrid |
Contents
- Package:
- UTBrowser
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Properties[edit]
ActiveText[edit]
Type: string
Modifiers: localized
Default value: "Active"
AskNgStats[edit]
Type: UWindowMessageBox
AskNgStatsText[edit]
Type: string
Modifiers: localized
Default value: "This server has stat accumulation enabled. Your ngWorldStats password has not been set. If you set a new ngWorldStats password, you can record all of your gameplay stats (Kills, Suicides, etc) online! If you do not set a password you will opt out of stat accumulation.\n\nDo you want to set an ngWorldStats password?"
AskNgStatsTitle[edit]
Type: string
Modifiers: localized
Default value: "Use ngWorldStats?"
bWaitingForNgStats[edit]
Type: bool
ConnectToServer[edit]
Type: UBrowserServerList
EnabledText[edit]
Type: string
Modifiers: localized
Default value: "Enabled"
InactiveText[edit]
Type: string
Modifiers: localized
Default value: "Inactive"
ngStats[edit]
Type: UWindowGridColumn
ngStatsName[edit]
Type: string
Modifiers: localized
Default value: "ngWorldStats"
Ver[edit]
Type: UWindowGridColumn
VersionName[edit]
Type: string
Modifiers: localized
Default value: "Version"
Instance functions[edit]
BeforePaint[edit]
Overrides: UWindowGrid.BeforePaint
Compare[edit]
Overrides: UBrowserServerGrid.Compare
CreateColumns[edit]
Overrides: UBrowserServerGrid.CreateColumns
DrawCell[edit]
Overrides: UBrowserServerGrid.DrawCell
JoinServer[edit]
Overrides: UBrowserServerGrid.JoinServer
MessageBoxDone[edit]
Overrides: UWindowWindow.MessageBoxDone