My program doesn't have bugs. It just develops random features.
UE1:UTConsole (UT)
Object >> Console >> WindowConsole >> UnrealConsole >> TournamentConsole >> UTConsole |
Contents
- 1 Properties
- 1.1 bShowMessage
- 1.2 bTimeDemoIsEntry
- 1.3 bWasShowingMessage
- 1.4 InterimObjectType
- 1.5 ManagerWindowClass
- 1.6 MessageWindow
- 1.7 SavedPasswords
- 1.8 SlotWindowType
- 1.9 SpeechKey
- 1.10 SpeechWindow
- 1.11 UTLadderASClass
- 1.12 UTLadderChalClass
- 1.13 UTLadderCTFClass
- 1.14 UTLadderDMClass
- 1.15 UTLadderDMTestClass
- 1.16 UTLadderDOMClass
- 1.17 UTLadderDOMTestClass
- 1.18 Default values
- 2 Functions
- 2.1 Exec functions
- 2.2 Events
- 2.3 Other instance functions
- 2.3.1 AddMessage
- 2.3.2 CloseUWindow
- 2.3.3 ConnectWithPassword
- 2.3.4 CreateMessage
- 2.3.5 CreateRootWindow
- 2.3.6 CreateSpeech
- 2.3.7 EvaluateMatch
- 2.3.8 HideMessage
- 2.3.9 HideSpeech
- 2.3.10 LaunchUWindow
- 2.3.11 LoadGame
- 2.3.12 PrintTimeDemoResult
- 2.3.13 ShowMessage
- 2.3.14 ShowSpeech
- 2.3.15 StartNewGame
- 2.3.16 StartTimeDemo
- 2.3.17 TimeDemoRender
- 3 States
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Properties[edit]
bShowMessage[edit]
Type: bool
bTimeDemoIsEntry[edit]
Type: bool
bWasShowingMessage[edit]
Type: bool
InterimObjectType[edit]
Type: string
Default value: "UTMenu.NewGameInterimObject"
ManagerWindowClass[edit]
Type: string
Default value: "UTMenu.ManagerWindow"
MessageWindow[edit]
Type: MessageWindow
SavedPasswords[edit]
Type: string
Array size: 10
Modifiers: config
SlotWindowType[edit]
Type: string
Default value: "UTMenu.SlotWindow"
SpeechKey[edit]
Type: byte
Modifiers: globalconfig
Default value: 86
SpeechWindow[edit]
Type: SpeechWindow
UTLadderASClass[edit]
Type: string
Default value: "UTMenu.UTLadderAS"
UTLadderChalClass[edit]
Type: string
Default value: "UTMenu.UTLadderChal"
UTLadderCTFClass[edit]
Type: string
Default value: "UTMenu.UTLadderCTF"
UTLadderDMClass[edit]
Type: string
Default value: "UTMenu.UTLadderDM"
UTLadderDMTestClass[edit]
Type: string
Default value: "UTMenu.UTLadderDMTest"
UTLadderDOMClass[edit]
Type: string
Default value: "UTMenu.UTLadderDOM"
UTLadderDOMTestClass[edit]
Type: string
Default value: "UTMenu.UTLadderDOMTest"
Default values[edit]
Property | Value |
---|---|
ShowDesktop | False |
Functions[edit]
Exec functions[edit]
MenuCmd[edit]
ShowObjectives[edit]
Events[edit]
ConnectFailure[edit]
Overrides: Console.ConnectFailure
KeyEvent[edit]
Overrides: WindowConsole.KeyEvent
NotifyLevelChange[edit]
Overrides: WindowConsole.NotifyLevelChange
PostRender[edit]
Overrides: Console.PostRender
Tick[edit]
Overrides: WindowConsole.Tick
Other instance functions[edit]
AddMessage[edit]
Overrides: TournamentConsole.AddMessage
CloseUWindow[edit]
Overrides: WindowConsole.CloseUWindow
ConnectWithPassword[edit]
CreateMessage[edit]
Overrides: TournamentConsole.CreateMessage
CreateRootWindow[edit]
Overrides: WindowConsole.CreateRootWindow
CreateSpeech[edit]
Overrides: TournamentConsole.CreateSpeech
EvaluateMatch[edit]
Overrides: TournamentConsole.EvaluateMatch
HideMessage[edit]
Overrides: TournamentConsole.HideMessage
HideSpeech[edit]
Overrides: TournamentConsole.HideSpeech
LaunchUWindow[edit]
Overrides: WindowConsole.LaunchUWindow
LoadGame[edit]
Overrides: TournamentConsole.LoadGame
PrintTimeDemoResult[edit]
Overrides: Console.PrintTimeDemoResult
ShowMessage[edit]
Overrides: TournamentConsole.ShowMessage
ShowSpeech[edit]
Overrides: TournamentConsole.ShowSpeech
StartNewGame[edit]
Overrides: TournamentConsole.StartNewGame
StartTimeDemo[edit]
Overrides: Console.StartTimeDemo
TimeDemoRender[edit]
Overrides: Console.TimeDemoRender
States[edit]
Typing[edit]
Typing.MenuCmd[edit]
Overrides: MenuCmd (global)
UWindow[edit]
UWindow.KeyEvent[edit]
Overrides: WindowConsole.UWindow.KeyEvent
UWindow.Tick[edit]
Overrides: WindowConsole.UWindow.Tick
UWindow.MenuCmd[edit]
Overrides: MenuCmd (global)