Always snap to grid

UE1:UTSettingsCWindow (UT)

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Package: 
UTMenu
Direct subclass:
UTTeamSCWindow

null

Properties[edit]

AirControlHelp[edit]

Type: string

Modifiers: localized


Default value: "Use this slider to specify how much control you have over your player's movement whilst in the air."

AirControlSlider[edit]

Type: UWindowHSliderControl


AirControlText[edit]

Type: string

Modifiers: localized


Default value: "Air Control"

TranslocCheck[edit]

Type: UWindowCheckbox


TranslocHelp[edit]

Type: string

Modifiers: localized


Default value: "If checked, each player will be equipped with a Translocator Personal Transport Device."

TranslocText[edit]

Type: string

Modifiers: localized


Default value: "Translocator"

Instance functions[edit]

AirControlChanged[edit]

function AirControlChanged ()


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UMenuGameSettingsBase.BeforePaint


Created[edit]

function Created ()

Overrides: UMenuGameSettingsBase.Created


LoadCurrentValues[edit]

function LoadCurrentValues ()

Overrides: UMenuGameSettingsBase.LoadCurrentValues


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuGameSettingsBase.Notify


SpeedChanged[edit]

function SpeedChanged ()

Overrides: UMenuGameSettingsBase.SpeedChanged


StyleChanged[edit]

function StyleChanged ()

Overrides: UMenuGameSettingsBase.StyleChanged


TranslocChanged[edit]

function TranslocChanged ()