My program doesn't have bugs. It just develops random features.
UE1:UT_BloodPuff (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> UT_SpriteSmokePuff >> UT_BloodPuff |
Contents
- Package:
- BotPack
- Direct subclass:
- UT_BigBloodPuff
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UT_BloodPuff.
Default values
Property | Value |
---|---|
bHighDetail | True |
LifeSpan | 0.5 |
NumSets | 3 |
RisingRate | -50.0 |
SSprites[0] | Texture'UnrealShare.BloodyPuff.bp_A01' |
SSprites[1] | Texture'UnrealShare.BloodyPuff.bp8_a00' |
SSprites[2] | Texture'UnrealShare.BloodyPuff.Bp6_a00' |
SSprites[3] | None |
Texture | Texture'UnrealShare.BloodyPuff.bp_A01' |