My program doesn't have bugs. It just develops random features.

UE1:UT_BloodPuff (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> UT_SpriteSmokePuff >> UT_BloodPuff

Contents

Package: 
BotPack
Direct subclass:
UT_BigBloodPuff

UT_BloodPuff.

Default values

Property Value
bHighDetail True
LifeSpan 0.5
NumSets 3
RisingRate -50.0
SSprites[0] Texture'UnrealShare.BloodyPuff.bp_A01'
SSprites[1] Texture'UnrealShare.BloodyPuff.bp8_a00'
SSprites[2] Texture'UnrealShare.BloodyPuff.Bp6_a00'
SSprites[3] None
Texture Texture'UnrealShare.BloodyPuff.bp_A01'