My program doesn't have bugs. It just develops random features.
UE1:UT_RingExplosion3 (UT)
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Object >> Actor >> Effects >> UT_RingExplosion >> UT_RingExplosion3 |
Contents
- Package:
- BotPack
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RingExplosion3.
Default values[edit]
Property | Value |
---|---|
DrawScale | 1.25 |
Skin | Texture'Botpack.Effects.BlueRing' |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: UT_RingExplosion.PostBeginPlay