UE1:UT_Spark (UT)

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UT Object >> Actor >> Effects >> UT_Spark
Package:
BotPack

ut_spark.

Default values

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


States

Explode

Modifiers: auto

Explode.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Actor.HitWall (global)


Explode.Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed (global)


Explode.ZoneChange

simulated event ZoneChange (ZoneInfo NewZone)

Overrides: Actor.ZoneChange (global)