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UE1:UWindowHTMLTextArea (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowDynamicTextArea >> UWindowHTMLTextArea |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 AddText
- 2.2 BeforePaint
- 2.3 CalcHTMLTextWidth
- 2.4 Click
- 2.5 DrawTextLine
- 2.6 FirstMatching
- 2.7 GetHexDigit
- 2.8 GetOption
- 2.9 GetTag
- 2.10 GetWrapPos
- 2.11 HTMLUpdateStyle
- 2.12 LaunchUnrealURL
- 2.13 OverURL
- 2.14 Paint
- 2.15 ParseColor
- 2.16 ParseHTML
- 2.17 ProcessInlineHTML
- 2.18 ProcessURL
- 2.19 ReadStyleText
- 2.20 RemoveNextWord
- 2.21 RemoveWrap
- 2.22 SetCanvasStyle
- 2.23 SetHTML
- 2.24 SplitRowAt
- 2.25 TextAreaClipText
- 2.26 TextAreaTextSize
- 2.27 WrapRow
- 2.28 WriteStyleText
- Package:
- UWindow
- Direct subclasses:
- UBrowserColorIRCTextArea, UBrowserUpdateServerTextArea
- This class in other games:
- RTNP
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Properties[edit]
ALinkColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
R | 255 |
BGColor[edit]
Type: Object.Color
bReleased[edit]
Type: bool
bShowBlink[edit]
Type: bool
LastBlinkTime[edit]
Type: float
LinkColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
TextColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
G | 255 |
R | 255 |
Default values[edit]
Property | Value |
---|---|
bAutoScrollbar | True |
bIgnoreLDoubleClick | True |
bTopCentric | True |
bVariableRowHeight | True |
RowClass | Class'UWindow.UWindowHTMLTextRow' |
Instance functions[edit]
AddText[edit]
function UWindowDynamicTextRow AddText (string NewLine)
Overrides: UWindowDynamicTextArea.AddText
BeforePaint[edit]
Overrides: UWindowDynamicTextArea.BeforePaint
CalcHTMLTextWidth[edit]
Click[edit]
Overrides: UWindowWindow.Click
DrawTextLine[edit]
Overrides: UWindowDynamicTextArea.DrawTextLine
FirstMatching[edit]
GetHexDigit[edit]
GetOption[edit]
GetTag[edit]
GetWrapPos[edit]
Overrides: UWindowDynamicTextArea.GetWrapPos
HTMLUpdateStyle[edit]
function HTMLUpdateStyle (string Input, out UWindowBase.HTMLStyle CurrentStyle)
LaunchUnrealURL[edit]
function LaunchUnrealURL (string URL)
OverURL[edit]
function OverURL (string URL)
Paint[edit]
Overrides: UWindowDynamicTextArea.Paint
ParseColor[edit]
function Object.Color ParseColor (string S)
ParseHTML[edit]
ProcessInlineHTML[edit]
function ProcessInlineHTML (string HTML, out UWindowBase.HTMLStyle CurrentStyle)
ProcessURL[edit]
function ProcessURL (string URL)
ReadStyleText[edit]
function int ReadStyleText (string StyleString, out int StylePos, out UWindowBase.HTMLStyle CurrentStyle)
RemoveNextWord[edit]
Overrides: UWindowDynamicTextArea.RemoveNextWord
RemoveWrap[edit]
function RemoveWrap (UWindowDynamicTextRow L)
Overrides: UWindowDynamicTextArea.RemoveWrap
SetCanvasStyle[edit]
function SetCanvasStyle (Canvas C, UWindowBase.HTMLStyle CurrentStyle)
SetHTML[edit]
function SetHTML (string HTML)
SplitRowAt[edit]
Overrides: UWindowDynamicTextArea.SplitRowAt
TextAreaClipText[edit]
function TextAreaClipText (Canvas C, float DrawX, float DrawY, coerce string Text, optional bool bCheckHotkey)
Overrides: UWindowDynamicTextArea.TextAreaClipText
TextAreaTextSize[edit]
Overrides: UWindowDynamicTextArea.TextAreaTextSize
WrapRow[edit]
function WrapRow (Canvas C, UWindowDynamicTextRow L)
Overrides: UWindowDynamicTextArea.WrapRow