My program doesn't have bugs. It just develops random features.

UE1:UWindowListBoxItem (RTNP)

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RTNP Object >> UWindowBase >> UWindowList >> UWindowListBoxItem
Package: 
UWindow
Direct subclasses:
UMenuMapList, UMenuMutatorList, UMenuWeaponPriorityList
This class in other games:
U1, UT

null

Properties[edit]

bSelected[edit]

Type: bool


HelpText[edit]

Type: string