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UE1:UWindowTextAreaControl (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowTextAreaControl |
Contents
- Package:
- UWindow
- Direct subclass:
- UWindowWrappedTextArea
- This class in other games:
- RTNP, U1
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Properties[edit]
AbsoluteFont[edit]
Type: Font
bCursor[edit]
Type: bool
bScrollable[edit]
Type: bool
bScrollOnResize[edit]
Type: bool
Default value: True
bShowCaret[edit]
Type: bool
BufSize[edit]
Type: int
Default value: 750
Font[edit]
Type: int
Head[edit]
Type: int
LastDrawTime[edit]
Type: float
Lines[edit]
Type: int
Prompt[edit]
Type: string
Tail[edit]
Type: int
TextArea[edit]
Type: string
Array size: 750
VertSB[edit]
Type: UWindowVScrollBar
VisibleRows[edit]
Type: int
Instance functions[edit]
AddText[edit]
function AddText (string NewLine)
BeforePaint[edit]
Overrides: UWindowDialogControl.BeforePaint
Clear[edit]
function Clear ()
Created[edit]
function Created ()
Overrides: UWindowDialogControl.Created
Paint[edit]
Overrides: UWindowWindow.Paint
Resized[edit]
function Resized ()
Overrides: UWindowWindow.Resized
SetAbsoluteFont[edit]
function SetAbsoluteFont (Font F)
SetPrompt[edit]
function SetPrompt (string NewPrompt)
SetScrollable[edit]
function SetScrollable (bool newScrollable)