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UE1:UnrealMeshMenu (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealShortMenu >> UnrealPlayerMenu >> UnrealMeshMenu |
Contents
- Package:
- UnrealShare
- Direct subclass:
- UnrealMultiplayerMeshMenu
- This class in other games:
- RTNP, U1
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UnrealMeshMenu
Properties
GamePassword
Type: string
NumPlayerClasses
Type: int
PlayerClass
Type: class<PlayerPawn>
PlayerClasses
Type: string
Array size: 32
PlayerClassNum
Type: int
SinglePlayerOnly
Type: bool
StartMap
Type: string
Default values
Property | Value |
---|---|
HelpMessage[4] | "Change your class using the left and right arrow keys." |
HelpMessage[5] | "Enter the admin password here, or game password if required." |
HelpMessage[6] | "Press enter to start game." |
MenuLength | 6 |
MenuList[4] | "Class:" |
MenuList[5] | "Password:" |
MenuList[6] | "Start Game" |
Selection | 6 |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
ChangeMesh
function class<PlayerPawn> ChangeMesh ()
DrawMenu
function DrawMenu (Canvas Canvas)
Overrides: UnrealPlayerMenu.DrawMenu
LoadAllMeshes
function LoadAllMeshes ()
ProcessLeft
function bool ProcessLeft ()
Overrides: UnrealPlayerMenu.ProcessLeft
ProcessMenuInput
function ProcessMenuInput (coerce string InputString)
Overrides: UnrealPlayerMenu.ProcessMenuInput
ProcessMenuUpdate
function ProcessMenuUpdate (coerce string InputString)
Overrides: UnrealPlayerMenu.ProcessMenuUpdate
ProcessRight
function bool ProcessRight ()
Overrides: UnrealPlayerMenu.ProcessRight
ProcessSelection
function bool ProcessSelection ()
Overrides: UnrealPlayerMenu.ProcessSelection
SetUpDisplay
function SetUpDisplay ()
Overrides: UnrealPlayerMenu.SetUpDisplay