Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:Urn (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Decoration >> Urn
Package: 
UnrealShare
This class in other games:
RTNP, U1

Urn

Default values

Property Value
bCollideActors True
bCollideWorld True
bProjTarget True
bStatic False
CollisionHeight 11.0
CollisionRadius 19.0
DrawType DT_Mesh
Mass 100.0
Mesh LodMesh'UnrealShare.UrnM'

States

active

Modifiers: auto

active.TakeDamage

event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)

Overrides: Actor.TakeDamage (global)