Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:VisibleTeleporter (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> Teleporter >> VisibleTeleporter |
- Package:
- BotPack
- This class in other games:
- U2, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
T
Type: UTTeleEffect
Default values
Property | Value |
---|---|
bHidden | False |
bStatic | False |
bUnlit | True |
DrawType | DT_Mesh |
Mesh | LodMesh'Botpack.Tele2' |
Style | STY_Translucent |
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Teleporter.PostBeginPlay