My program doesn't have bugs. It just develops random features.
UE1:VoiceFemaleOne defaults (UT)
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Object >> Actor >> Info >> VoicePack >> ChallengeVoicePack >> VoiceFemale >> VoiceFemaleOne (defaults) |
Contents
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Default values[edit]
Property | Value |
---|---|
AckSound[0] | Sound'Female1Voice.(All).F1gotit' |
AckSound[1] | Sound'Female1Voice.(All).F1roger' |
AckSound[2] | Sound'Female1Voice.(All).F1onmyway' |
AckString[0] | "Got it" |
AckString[1] | "Roger that" |
AckString[2] | "On my way" |
AckTime[0] | 0.52 |
AckTime[1] | 0.75 |
AckTime[2] | 0.93 |
FFireAbbrev[1] | "On your team!" |
FFireSound[0] | Sound'Female1Voice.(All).F1sameteam' |
FFireSound[1] | Sound'Female1Voice.(All).F1idiot' |
FFireString[0] | "Same team!" |
FFireString[1] | "I'm on your team, idiot!" |
MatureTaunt[7] | 1 |
NameSound[0] | Sound'Female1Voice.(All).F1redleader' |
NameSound[1] | Sound'Female1Voice.(All).F1blueleader' |
NameSound[2] | Sound'Female1Voice.(All).F1greenleader' |
NameSound[3] | Sound'Female1Voice.(All).F1goldleader' |
NameTime[0] | 0.89 |
NameTime[1] | 0.94 |
NameTime[2] | 0.81 |
NameTime[3] | 0.93 |
numAcks | 3 |
numFFires | 2 |
numTaunts | 22 |
OrderAbbrev[0] | "Defend" |
OrderAbbrev[2] | "Attack" |
OrderAbbrev[4] | "Freelance." |
OrderSound[0] | Sound'Female1Voice.(All).F1defend' |
OrderSound[1] | Sound'Female1Voice.(All).F1hold' |
OrderSound[10] | Sound'Female1Voice.(All).F1takeflag' |
OrderSound[11] | Sound'Female1Voice.(All).F1destroy' |
OrderSound[2] | Sound'Female1Voice.(All).F1assault' |
OrderSound[3] | Sound'Female1Voice.(All).F1cover' |
OrderSound[4] | Sound'Female1Voice.(All).F1engage' |
OrderString[0] | "Defend the base." |
OrderString[1] | "Hold this position." |
OrderString[10] | "Take their flag." |
OrderString[11] | "Search and destroy." |
OrderString[2] | "Assault the base." |
OrderString[3] | "Cover me." |
OrderString[4] | "Engage according to operational parameters." |
OtherAbbrev[1] | "Get our flag!" |
OtherAbbrev[11] | "Point is secure." |
OtherAbbrev[12] | "Enemy carrier here." |
OtherAbbrev[15] | "Got your back." |
OtherAbbrev[2] | "Got the flag." |
OtherAbbrev[3] | "Got your back." |
OtherAbbrev[6] | "Under attack!" |
OtherAbbrev[8] | "Got our flag." |
OtherAbbrev[9] | "In position." |
OtherSound[0] | Sound'Female1Voice.(All).F1baseunc' |
OtherSound[1] | Sound'Female1Voice.(All).F1getflag' |
OtherSound[10] | Sound'Female1Voice.(All).F1hanginthere' |
OtherSound[11] | Sound'Female1Voice.(All).F1pointsecure' |
OtherSound[12] | Sound'Female1Voice.(All).F1enemyhere' |
OtherSound[13] | Sound'Female1Voice.(All).F1backup' |
OtherSound[14] | Sound'Female1Voice.(All).F1incoming' |
OtherSound[15] | Sound'Female1Voice.(All).F1gotyourb' |
OtherSound[16] | Sound'Female1Voice.(All).F1objectivedest' |
OtherSound[2] | Sound'Female1Voice.(All).F1gotflag' |
OtherSound[3] | Sound'Female1Voice.(All).F1gotyourb' |
OtherSound[4] | Sound'Female1Voice.(All).F1imhit' |
OtherSound[5] | Sound'Female1Voice.(All).F1mandown' |
OtherSound[6] | Sound'Female1Voice.(All).F1underatt' |
OtherSound[7] | Sound'Female1Voice.(All).F1yougotpoint' |
OtherSound[8] | Sound'Female1Voice.(All).F1gotourflag' |
OtherSound[9] | Sound'Female1Voice.(All).F1inposition' |
OtherString[0] | "Base is uncovered!" |
OtherString[1] | "Somebody get our flag back!" |
OtherString[10] | "Hang in there." |
OtherString[11] | "Control point is secure." |
OtherString[12] | "Enemy flag carrier is here." |
OtherString[13] | "I need some backup." |
OtherString[14] | "Incoming!" |
OtherString[15] | "I've got your back." |
OtherString[16] | "Objective destroyed." |
OtherString[2] | "I've got the flag." |
OtherString[3] | "I've got your back." |
OtherString[4] | "I'm hit! I'm hit!" |
OtherString[5] | "Man down!" |
OtherString[6] | "I'm under heavy attack!" |
OtherString[7] | "You got point." |
OtherString[8] | "I've got our flag." |
OtherString[9] | "I'm in position." |
TauntAbbrev[15] | "Slaughtered him." |
TauntAbbrev[16] | "I'm sorry." |
TauntAbbrev[3] | "Had to hurt!" |
TauntAbbrev[4] | "Anyone else?" |
TauntSound[0] | Sound'Female1Voice.(All).F1eatthat' |
TauntSound[1] | Sound'Female1Voice.(All).F1sucker' |
TauntSound[10] | Sound'Female1Voice.(All).F1yeehaw' |
TauntSound[11] | Sound'Female1Voice.(All).F1loser' |
TauntSound[12] | Sound'Female1Voice.(All).F1ohyeah' |
TauntSound[13] | Sound'Female1Voice.(All).F1tag' |
TauntSound[14] | Sound'Female1Voice.(All).F1sitdown' |
TauntSound[15] | Sound'Female1Voice.(All).F1slaughter' |
TauntSound[16] | Sound'Female1Voice.(All).F1sorry' |
TauntSound[17] | Sound'Female1Voice.(All).F1squeel' |
TauntSound[18] | Sound'Female1Voice.(All).F1staydown' |
TauntSound[19] | Sound'Female1Voice.(All).F1sucker' |
TauntSound[2] | Sound'Female1Voice.(All).F1gotim' |
TauntSound[20] | Sound'Female1Voice.(All).F1toasted' |
TauntSound[21] | Sound'Female1Voice.(All).F1letsrock' |
TauntSound[3] | Sound'Female1Voice.(All).F1hadtohurt' |
TauntSound[4] | Sound'Female1Voice.(All).F1wantsome' |
TauntSound[5] | Sound'Female1Voice.(All).F1boom' |
TauntSound[6] | Sound'Female1Voice.(All).F1burnbaby' |
TauntSound[7] | Sound'Female1Voice.(All).F1diebitch' |
TauntSound[8] | Sound'Female1Voice.(All).F1yousuck' |
TauntSound[9] | Sound'Female1Voice.(All).F1likethat' |
TauntString[0] | "Eat that!" |
TauntString[1] | "Sucker!" |
TauntString[10] | "Yeehaw!" |
TauntString[11] | "Loser!" |
TauntString[12] | "Oh yeah!" |
TauntString[13] | "Tag, you're it!" |
TauntString[14] | "Sit down!" |
TauntString[15] | "I just slaughtered that guy!" |
TauntString[16] | "I'm sorry, did I blow your head apart?" |
TauntString[17] | "Squeal boy, squeal!" |
TauntString[18] | "And stay down." |
TauntString[19] | "Sucker!" |
TauntString[2] | "Got him!" |
TauntString[20] | "Toasted!" |
TauntString[21] | "Lets rock!" |
TauntString[3] | "That had to hurt!" |
TauntString[4] | "Anyone else want some?" |
TauntString[5] | "Boom!" |
TauntString[6] | "Burn, baby!" |
TauntString[7] | "Die, bitch." |
TauntString[8] | "You suck!" |
TauntString[9] | "You like that?" |