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UE1:WindowConsole (U1)
Contents
- 1 Properties
- 1.1 Property group 'WindowConsole'
- 1.2 Internal variables
- 1.2.1 bBlackout
- 1.2.2 bCreatedRoot
- 1.2.3 bLocked
- 1.2.4 bQuickKeyEnable
- 1.2.5 bShowConsole
- 1.2.6 bUWindowActive
- 1.2.7 bUWindowType
- 1.2.8 ConsoleClass
- 1.2.9 ConsoleWindow
- 1.2.10 MouseScale
- 1.2.11 MouseX
- 1.2.12 MouseY
- 1.2.13 OldClipX
- 1.2.14 OldClipY
- 1.2.15 Root
- 1.2.16 ShowDesktop
- 1.2.17 UWindowKey
- 1.2.18 UWindowQuickKey
- 2 Functions
- 3 States
- Package:
- UWindow
- Direct subclass:
- UBrowserConsole
- This class in other games:
- RTNP, UT
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WindowConsole - console replacer to implement UWindow UI System
Properties[edit]
Property group 'WindowConsole'[edit]
RootWindow[edit]
Type: string
Modifiers: config
Default value: "UWindow.UWindowRootWindow"
Internal variables[edit]
bBlackout[edit]
Type: bool
bCreatedRoot[edit]
Type: bool
bLocked[edit]
Type: bool
bQuickKeyEnable[edit]
Type: bool
bShowConsole[edit]
Type: bool
Modifiers: config
bUWindowActive[edit]
Type: bool
bUWindowType[edit]
Type: bool
ConsoleClass[edit]
Type: class<UWindowConsoleWindow>
Default value: Class'UWindow.UWindowConsoleWindow'
ConsoleWindow[edit]
Type: UWindowConsoleWindow
MouseScale[edit]
Type: float
Modifiers: config
Default value: 0.6
MouseX[edit]
Type: float
MouseY[edit]
Type: float
OldClipX[edit]
Type: float
OldClipY[edit]
Type: float
Root[edit]
Type: UWindowRootWindow
ShowDesktop[edit]
Type: bool
Modifiers: config
UWindowKey[edit]
Type: Console.EInputKey
Modifiers: config
UWindowQuickKey[edit]
Type: Console.EInputKey
Modifiers: config
Default value: IK_ScrollLock
Functions[edit]
Events[edit]
KeyEvent[edit]
Overrides: Console.KeyEvent
Message[edit]
Overrides: Console.Message
Other instance functions[edit]
CloseUWindow[edit]
CreateRootWindow[edit]
HideConsole[edit]
HistoryDown[edit]
HistoryUp[edit]
LaunchUWindow[edit]
RenderUWindow[edit]
ResetUWindow[edit]
ShowConsole[edit]
ToggleUWindow[edit]
UpdateHistory[edit]
States[edit]
UWindow[edit]
UWindow.BeginState[edit]
Overrides: Object.BeginState (global)
UWindow.EndState[edit]
Overrides: Object.EndState (global)
UWindow.KeyEvent[edit]
Overrides: KeyEvent (global)
UWindow.KeyType[edit]
Overrides: Console.KeyType (global)
UWindow.PostRender[edit]
Overrides: Console.PostRender (global)
UWindow.Tick[edit]
Overrides: Console.Tick (global)