Mostly Harmless

UE1:WindowConsole (U1)

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U1 Object >> Console >> WindowConsole
Package: 
UWindow
Direct subclass:
UBrowserConsole
This class in other games:
RTNP, UT

WindowConsole - console replacer to implement UWindow UI System

Properties

Property group 'WindowConsole'

RootWindow

Type: string

Modifiers: config


Default value: "UWindow.UWindowRootWindow"

Internal variables

bBlackout

Type: bool


bCreatedRoot

Type: bool


bLocked

Type: bool


bQuickKeyEnable

Type: bool


bShowConsole

Type: bool

Modifiers: config


bUWindowActive

Type: bool


bUWindowType

Type: bool


ConsoleClass

Type: class<UWindowConsoleWindow>


Default value: Class'UWindow.UWindowConsoleWindow'

ConsoleWindow

Type: UWindowConsoleWindow


MouseScale

Type: float

Modifiers: config


Default value: 0.6

MouseX

Type: float


MouseY

Type: float


OldClipX

Type: float


OldClipY

Type: float


Root

Type: UWindowRootWindow


ShowDesktop

Type: bool

Modifiers: config


UWindowKey

Type: Console.EInputKey

Modifiers: config


UWindowQuickKey

Type: Console.EInputKey

Modifiers: config


Default value: IK_ScrollLock

Functions

Events

KeyEvent

event bool KeyEvent (Console.EInputKey Key, Console.EInputAction Action, float Delta)

Overrides: Console.KeyEvent


Message

event Message (PlayerReplicationInfo PRI, coerce string Msg, name N)

Overrides: Console.Message


Other instance functions

CloseUWindow

function CloseUWindow ()


CreateRootWindow

function CreateRootWindow (Canvas Canvas)


HideConsole

function HideConsole ()


HistoryDown

function HistoryDown ()


HistoryUp

function HistoryUp ()


LaunchUWindow

function LaunchUWindow ()


RenderUWindow

function RenderUWindow (Canvas Canvas)


ResetUWindow

function ResetUWindow ()


ShowConsole

function ShowConsole ()


ToggleUWindow

function ToggleUWindow ()


UpdateHistory

function UpdateHistory ()


States

UWindow

UWindow.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


UWindow.EndState

event EndState ()

Overrides: Object.EndState (global)


UWindow.KeyEvent

event bool KeyEvent (Console.EInputKey Key, Console.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


UWindow.KeyType

event bool KeyType (Console.EInputKey Key)

Overrides: Console.KeyType (global)


UWindow.PostRender

event PostRender (Canvas Canvas)

Overrides: Console.PostRender (global)


UWindow.Tick

event Tick (float Delta)

Overrides: Console.Tick (global)