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UE1:WindowConsole (UT)
Contents
- 1 Properties
- 1.1 Property group 'WindowConsole'
- 1.2 Internal variables
- 1.2.1 bBlackout
- 1.2.2 bCreatedRoot
- 1.2.3 bLevelChange
- 1.2.4 bLocked
- 1.2.5 bQuickKeyEnable
- 1.2.6 bShowConsole
- 1.2.7 bUWindowActive
- 1.2.8 bUWindowType
- 1.2.9 ConsoleClass
- 1.2.10 ConsoleKey
- 1.2.11 ConsoleWindow
- 1.2.12 MouseScale
- 1.2.13 MouseX
- 1.2.14 MouseY
- 1.2.15 OldClipX
- 1.2.16 OldClipY
- 1.2.17 OldLevel
- 1.2.18 Root
- 1.2.19 ShowDesktop
- 1.2.20 UWindowKey
- 2 Functions
- 3 States
- Package:
- UWindow
- Direct subclasses:
- UBrowserConsole, UnrealConsole
- This class in other games:
- U1, RTNP
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WindowConsole - console replacer to implement UWindow UI System
Properties
Property group 'WindowConsole'
RootWindow
Type: string
Modifiers: config
Default value: "UWindow.UWindowRootWindow"
Internal variables
bBlackout
Type: bool
bCreatedRoot
Type: bool
bLevelChange
Type: bool
bLocked
Type: bool
bQuickKeyEnable
Type: bool
bShowConsole
Type: bool
Modifiers: config
bUWindowActive
Type: bool
bUWindowType
Type: bool
ConsoleClass
Type: class<UWindowConsoleWindow>
Default value: Class'UWindow.UWindowConsoleWindow'
ConsoleKey
Type: byte
Modifiers: globalconfig
Default value: 192
ConsoleWindow
Type: UWindowConsoleWindow
MouseScale
Type: float
Modifiers: config
Default value: 0.6
MouseX
Type: float
MouseY
Type: float
OldClipX
Type: float
OldClipY
Type: float
OldLevel
Type: string
Root
Type: UWindowRootWindow
ShowDesktop
Type: bool
Modifiers: config
UWindowKey
Type: Console.EInputKey
Modifiers: config
Functions
Events
AddString
Overrides: Console.AddString
KeyEvent
Overrides: Console.KeyEvent
Message
Overrides: Console.Message
NotifyLevelChange
Overrides: Console.NotifyLevelChange
Tick
Overrides: Console.Tick
Other instance functions
CloseUWindow
CreateRootWindow
HideConsole
HistoryDown
HistoryUp
LaunchUWindow
RenderUWindow
ResetUWindow
ShowConsole
ToggleUWindow
UpdateHistory
States
UWindow
UWindow.KeyEvent
Overrides: KeyEvent (global)
UWindow.KeyType
Overrides: Console.KeyType (global)
UWindow.PostRender
Overrides: Console.PostRender (global)
UWindow.Tick
Overrides: Tick (global)