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UE2:AccessControlIni (UT2003)

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UT2003 Object >> Actor >> Info >> AccessControl >> AccessControlIni
Package: 
XAdmin
This class in other games:
UT2004

Class: XAdmin.AccessControlIni Parent: Engine.AccessControl

<Enter a description here>

Properties[edit]

ConfigSet[edit]

Type: GameConfigSet


CSEditor[edit]

Type: AdminBase


MapHandler[edit]

Type: xMapLists


Default values[edit]

Property Value
AdminClass Class'XAdmin.AdminIni'
PrivClasses[0] Class'XAdmin.xKickPrivs'
PrivClasses[1] Class'XAdmin.xGamePrivs'
PrivClasses[2] Class'XAdmin.xUserGroupPrivs'
PrivClasses[3] Class'XAdmin.xExtraPrivs'

Functions[edit]

Events[edit]

Destroyed[edit]

event Destroyed ()

Overrides: Actor.Destroyed


PreBeginPlay[edit]

event PreBeginPlay ()

Overrides: AccessControl.PreBeginPlay


Other instance functions[edit]

AdminEntered[edit]

function AdminEntered (PlayerController P, string Username)

Overrides: AccessControl.AdminEntered


AdminLogin[edit]

function bool AdminLogin (PlayerController P, string Username, string Password)

Overrides: AccessControl.AdminLogin


AdminLogout[edit]

function bool AdminLogout (PlayerController P)

Overrides: AccessControl.AdminLogout


AllowPriv[edit]

function bool AllowPriv (string priv)

Overrides: AccessControl.AllowPriv


CanPerform[edit]

function bool CanPerform (PlayerController P, string Action)

Overrides: AccessControl.CanPerform


GetAdminName[edit]

function string GetAdminName (PlayerController PC)

Overrides: AccessControl.GetAdminName


GetLoggedAdmin[edit]

function xAdminUser GetLoggedAdmin (PlayerController P)

Overrides: AccessControl.GetLoggedAdmin


GetUser[edit]

function xAdminUser GetUser (string uname)

Overrides: AccessControl.GetUser


InitPrivs[edit]

function InitPrivs ()

Overrides: AccessControl.InitPrivs


IsAdmin[edit]

function bool IsAdmin (PlayerController P)

Overrides: AccessControl.IsAdmin


IsLogged[edit]

function bool IsLogged (xAdminUser User)


LockConfigSet[edit]

function bool LockConfigSet (out GameConfigSet GCS, AdminBase Admin)


ReleaseConfigSet[edit]

function bool ReleaseConfigSet (out GameConfigSet GCS, AdminBase Admin)


ReportLoggedAdminsTo[edit]

function bool ReportLoggedAdminsTo (PlayerController P)


SaveAdmins[edit]

function SaveAdmins ()

Overrides: AccessControl.SaveAdmins


SetAdminFromURL[edit]

function SetAdminFromURL (string N, string P)

Overrides: AccessControl.SetAdminFromURL


SetAdminPassword[edit]

function bool SetAdminPassword (string P)

Overrides: AccessControl.SetAdminPassword


SetGamePassword[edit]

function SetGamePassword (string P)

Overrides: AccessControl.SetGamePassword


ValidLogin[edit]

function bool ValidLogin (string UserName, string Password)

Overrides: AccessControl.ValidLogin