UE2:AdminIni (UT2003)

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UT2003 Object >> AdminBase >> AdminIni
Package:
XAdmin
Within class:
PlayerController
This class in other games:

Class: XAdmin.AdminIni Parent: Engine.Admin

TODO: Implement <cmd> help for inline help text ?

Properties

AdminUser

Type: xAdminUser


ConfigSet

Type: GameConfigSet


Manager

Type: AccessControlIni


MapHandler

Type: xMapLists


Msg_AddedMapToList

Type: string

Modifiers: localized


Default value: "Maps successfully added to maplist"

Msg_AddedMutator

Type: string

Modifiers: localized


Default value: "Added '%Mutator%' to used mutator list."

Msg_AllGameMaps

Type: string

Modifiers: localized


Default value: "Maps that are valid (can be added) to"

Msg_AllMapLists

Type: string

Modifiers: localized


Default value: "Available maplists for %gametype%."

Msg_AlreadyEdited

Type: string

Modifiers: localized


Default value: "Game Already being edited by Someone Else"

Msg_ChangingMapTo

Type: string

Modifiers: localized


Default value: "Changing Map to %NextMap%"

Msg_EditFailed

Type: string

Modifiers: localized


Default value: "Failed Starting To Edit"

Msg_EditingCancelled

Type: string

Modifiers: localized


Default value: "Editing Cancelled"

Msg_EditingClass

Type: string

Modifiers: localized


Default value: "Editing %Class%"

Msg_EditingCompleted

Type: string

Modifiers: localized


Default value: "Editing Completed"

Msg_EditingMapList

Type: string

Modifiers: localized


Default value: "Now editing maplist"

Msg_ErrAddingMutator

Type: string

Modifiers: localized


Default value: "Error Adding '%Mutator%'To Used Mutator List"

Msg_ErrRemovingMutator

Type: string

Modifiers: localized


Default value: "Error Removing '%Mutator%' from used mutator List"

Msg_FinishGameEditFirst

Type: string

Modifiers: localized


Default value: "You must finish your Game Edit before restarting the map"

Msg_FinishGameRestart

Type: string

Modifiers: localized


Default value: "You must finish your Game Edit before changing or restarting the map"

Msg_GameNoSupportBots

Type: string

Modifiers: localized


Default value: "The current Game Type does not support Bots"

Msg_MapIsInRotation

Type: string

Modifiers: localized


Default value: "Matching %maplist% maps"

Msg_MapIsNotInRotation

Type: string

Modifiers: localized


Msg_MapListAdded

Type: string

Modifiers: localized


Default value: "Maplist %listname% successfully added for gametype"

Msg_MapListNeedGameEdit

Type: string

Modifiers: localized


Default value: "You must use 'Game Edit' command before 'MapList' command"

Msg_MapListRemoved

Type: string

Modifiers: localized


Default value: "Maplist %listname% successfully removed from gametype"

Msg_MapNotInRotation

Type: string

Modifiers: localized


Default value: "Matching maps which are not members of %maplist%."

Msg_MapRotationList

Type: string

Modifiers: localized


Default value: "Active maps for maplist %maplist%."

Msg_MustEndGameEdit

Type: string

Modifiers: localized


Default value: "You must end your Game Edit first"

Msg_MutNeedGameEdit

Type: string

Modifiers: localized


Default value: "You must use 'Game Edit' command before 'Mutators' commands"

Msg_NextMapNotFound

Type: string

Modifiers: localized


Default value: "Next map not found; Restarting same map"

Msg_NoAddNamedBot

Type: string

Modifiers: localized


Default value: "Can only add named bots once the match has started"

Msg_NoBotGameFull

Type: string

Modifiers: localized


Default value: "Cannot add a bot, game is full."

Msg_NoBotsPlaying

Type: string

Modifiers: localized


Default value: "No bots are currently playing"

Msg_NoMapInRotation

Type: string

Modifiers: localized


Default value: "No maps configured for %maplist%."

Msg_NoMapsAdded

Type: string

Modifiers: localized


Default value: "No maps added to the maplist %maplist%."

Msg_NoMapsFound

Type: string

Modifiers: localized


Default value: "No matching maps in maplist %maplist% were found."

Msg_NoMapsRemoved

Type: string

Modifiers: localized


Default value: "No maps were removed from the maplist %maplist%."

Msg_NoMutatorInUse

Type: string

Modifiers: localized


Default value: "No Mutators in use"

Msg_NoParamsFound

Type: string

Modifiers: localized


Default value: "No Parameters found!"

Msg_NotEditing

Type: string

Modifiers: localized


Default value: "You are not editing Game Settings, use 'Game Edit' first"

Msg_NoUnusedMuts

Type: string

Modifiers: localized


Default value: "Found no unused mutators"

Msg_ParamModified

Type: string

Modifiers: localized


Default value: "Modification SuccessFull"

Msg_ParamNotModified

Type: string

Modifiers: localized


Default value: "Could not Modify Parameter"

Msg_PlayerBanned

Type: string

Modifiers: localized


Default value: "%Player% has been banned from this server"

Msg_PlayerKicked

Type: string

Modifiers: localized


Default value: "%Player% has been kicked"

Msg_PlayerList

Type: string

Modifiers: localized


Default value: "Player List:"

Msg_RemovedFromList

Type: string

Modifiers: localized


Msg_RemovedMapFromList

Type: string

Modifiers: localized


Default value: "Maps successfully removed from maplist"

Msg_RemovedMutator

Type: string

Modifiers: localized


Default value: "Removed '%Mutator%' From Used Mutator List"

Msg_SessionBanned

Type: string

Modifiers: localized


Default value: "%Player% has been banned for this match"

Msg_SetBotNeedVal

Type: string

Modifiers: localized


Default value: "This command requires a numeric value between 0 and 32"

Msg_StatsNoBots

Type: string

Modifiers: localized


Default value: "Cannot control bots when Worlds Stats are enabled"

Msg_UnknownParam

Type: string

Modifiers: localized


Default value: "Unknown Parameter : %Value%"

NextGameType

Type: string

Modifiers: protected


NextMutators

Type: string

Modifiers: protected


Functions

Exec functions

Bots

exec function Bots (string Cmd, string Extra)


DoLogin

exec function DoLogin (string Username, string Password)


DoLogout

exec function DoLogout ()

Overrides: AdminBase.DoLogout


Game

exec function Game (string Cmd, string Extra)


Kick

exec function Kick (string Cmd, string Extra)


Map

exec function Map (string Cmd)


MapList

exec function MapList (string Cmd, string Extra)


Mutators

exec function Mutators (string Cmd, string Extra)


PlayerList

exec function PlayerList ()


RestartMap

exec function RestartMap ()


Switch

exec function Switch (string URL)


User

exec function User (string Cmd, string Extra)


Events

Created

event Created ()

Overrides: Object.Created


Other instance functions

CanPerform

protected function bool CanPerform (string priv)


DoSwitch

function DoSwitch (string URL)


FindGameType

protected function string FindGameType (string GameType)


GetMapListNames

function array<stringGetMapListNames (string GameType)


GotoNextMap

function GotoNextMap ()


IsNumeric

function bool IsNumeric (string Param, optional bool bPositiveOnly)


MakeBotsList

function MakeBotsList (out array<xUtil.PlayerRecordBotList)


MaskedCompare

protected function bool MaskedCompare (string SettingName, string Mask)


ReplaceTag

function string ReplaceTag (string from, string tag, coerce string value)


SendComplexMsg

protected function SendComplexMsg (array<stringArr, string Title)


SendLoggedList

protected function SendLoggedList ()


SendUserList

protected function SendUserList (string mask)


ShowCurrentMapList

function ShowCurrentMapList ()


SplitParams

function array<stringSplitParams (string Params)