My program doesn't have bugs. It just develops random features.

UE2:AdminIni (UT2004)

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UT2004 Object >> AdminBase >> AdminIni
Package: 
XAdmin
Within class: 
PlayerController
This class in other games:
UT2003

Class: XAdmin.AdminIni Parent: Engine.Admin

TODO: Implement <cmd> help for inline help text ?

Properties[edit]

AdminUser[edit]

Type: xAdminUser


ConfigSet[edit]

Type: GameConfigSet


Msg_AddedMutator[edit]

Type: string

Modifiers: localized


Default value: "Added '%Mutator%' to used mutator list."

Msg_AlreadyEdited[edit]

Type: string

Modifiers: localized


Default value: "Game Already being edited by Someone Else"

Msg_EditFailed[edit]

Type: string

Modifiers: localized


Default value: "Failed Starting To Edit"

Msg_EditingCancelled[edit]

Type: string

Modifiers: localized


Default value: "Editing Cancelled"

Msg_EditingClass[edit]

Type: string

Modifiers: localized


Default value: "Editing %Class%"

Msg_EditingCompleted[edit]

Type: string

Modifiers: localized


Default value: "Editing Completed"

Msg_ErrAddingMutator[edit]

Type: string

Modifiers: localized


Default value: "Error Adding '%Mutator%'To Used Mutator List"

Msg_ErrRemovingMutator[edit]

Type: string

Modifiers: localized


Default value: "Error Removing '%Mutator%' from used mutator List"

Msg_FinishGameEditFirst[edit]

Type: string

Modifiers: localized


Default value: "You must finish your Game Edit before restarting the map"

Msg_FinishGameRestart[edit]

Type: string

Modifiers: localized


Default value: "You must finish your Game Edit before changing or restarting the map"

Msg_GameNoSupportBots[edit]

Type: string

Modifiers: localized


Default value: "The current Game Type does not support Bots"

Msg_MapListNeedGameEdit[edit]

Type: string

Modifiers: localized


Default value: "You must use 'Game Edit' command before 'MapList' command"

Msg_MustEndGameEdit[edit]

Type: string

Modifiers: localized


Default value: "You must end your Game Edit first"

Msg_MutNeedGameEdit[edit]

Type: string

Modifiers: localized


Default value: "You must use 'Game Edit' command before 'Mutators' commands"

Msg_NoAddNamedBot[edit]

Type: string

Modifiers: localized


Default value: "Can only add named bots once the match has started"

Msg_NoBotGameFull[edit]

Type: string

Modifiers: localized


Default value: "Cannot add a bot, game is full."

Msg_NoBotsPlaying[edit]

Type: string

Modifiers: localized


Default value: "No bots are currently playing"

Msg_NoMutatorInUse[edit]

Type: string

Modifiers: localized


Default value: "No Mutators in use"

Msg_NotEditing[edit]

Type: string

Modifiers: localized


Default value: "You are not editing Game Settings, use 'Game Edit' first"

Msg_NoUnusedMuts[edit]

Type: string

Modifiers: localized


Default value: "Found no unused mutators"

Msg_RemovedMutator[edit]

Type: string

Modifiers: localized


Default value: "Removed '%Mutator%' From Used Mutator List"

Msg_SetBotNeedVal[edit]

Type: string

Modifiers: localized


Default value: "This command requires a numeric value between 0 and 32"

Msg_StatsNoBots[edit]

Type: string

Modifiers: localized


Default value: "Cannot control bots when Worlds Stats are enabled"

NextGameType[edit]

Type: string

Modifiers: protected


NextMutators[edit]

Type: string

Modifiers: protected


xManager[edit]

Type: AccessControlIni


Functions[edit]

Exec functions[edit]

Bots[edit]

exec function Bots (string Cmd, string Extra)


Game[edit]

exec function Game (string Cmd, string Extra)


Mutators[edit]

exec function Mutators (string Cmd, string Extra)


User[edit]

exec function User (string Cmd, string Extra)


Events[edit]

Created[edit]

event Created ()

Overrides: AdminBase.Created


Other instance functions[edit]

CanPerform[edit]

protected function bool CanPerform (string priv)

Overrides: AdminBase.CanPerform


DoLogin[edit]

function DoLogin (string Username, string Password)

Overrides: AdminBase.DoLogin


DoLogout[edit]

function DoLogout ()

Overrides: AdminBase.DoLogout


DoSwitch[edit]

function DoSwitch (string URL)

Overrides: AdminBase.DoSwitch


GotoNextMap[edit]

function GotoNextMap ()

Overrides: AdminBase.GoToNextMap


MakeBotsList[edit]

function MakeBotsList (out array<xUtil.PlayerRecordBotList)


MapListCommand[edit]

function MapListCommand (string Cmd, string Extra)

Overrides: AdminBase.MaplistCommand


RestartCurrentMap[edit]

function RestartCurrentMap ()

Overrides: AdminBase.RestartCurrentMap


SendLoggedList[edit]

protected function SendLoggedList ()


SendUserList[edit]

protected function SendUserList (string mask)