I'm a doctor, not a mechanic

UE2:AdminPanelMaps (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> AdminPanelBase >> AdminPanelMaps
Package: 
GUI2K4

Created on: 11/12/2003 Contains controls for administering maps & maplists

Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

bReceivedMaps[edit]

Type: bool


lb_Maps[edit]

Type: GUIListBoxBase

Modifiers: automated


Default value: MapListBox'Maplist'

Default values[edit]

Property Value
PanelCaption "Maps"

Subobjects[edit]

Maplist[edit]

Class: GUI2K4.MapListBox

Property Value
bBoundToParent True
bScaleToParent True
bVisibleWhenEmpty True
StyleName "NoBackground"
WinHeight 0.834375
WinLeft 0.0
WinTop 0.14375
WinWidth 1.0

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPanel.InitComponent


Timer[edit]

event Timer ()

Overrides: GUIComponent.Timer


Other instance functions[edit]

HandleContextSelect[edit]

function bool HandleContextSelect (GUIContextMenu Sender, int Index)


ProcessMapName[edit]

function ProcessMapName (string NewMap)


RefreshMaplist[edit]

function RefreshMaplist ()


ShowPanel[edit]

function ShowPanel ()

Overrides: AdminPanelBase.ShowPanel