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UE2:AdminPanelMaps (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> AdminPanelBase >> AdminPanelMaps |
- Package:
- GUI2K4
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Created on: 11/12/2003 Contains controls for administering maps & maplists
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
bReceivedMaps[edit]
Type: bool
lb_Maps[edit]
Type: GUIListBoxBase
Modifiers: automated
Default value: MapListBox'Maplist'
Default values[edit]
Property | Value |
---|---|
PanelCaption | "Maps" |
Subobjects[edit]
Maplist[edit]
Class: GUI2K4.MapListBox
Property | Value |
---|---|
bBoundToParent | True |
bScaleToParent | True |
bVisibleWhenEmpty | True |
StyleName | "NoBackground" |
WinHeight | 0.834375 |
WinLeft | 0.0 |
WinTop | 0.14375 |
WinWidth | 1.0 |
Functions[edit]
Events[edit]
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
Timer[edit]
event Timer ()
Overrides: GUIComponent.Timer
Other instance functions[edit]
HandleContextSelect[edit]
ProcessMapName[edit]
function ProcessMapName (string NewMap)
RefreshMaplist[edit]
function RefreshMaplist ()
ShowPanel[edit]
function ShowPanel ()
Overrides: AdminPanelBase.ShowPanel