Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:BioAmmo (UT2003)
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Object >> Actor >> Inventory >> Ammunition >> BioAmmo |
Contents
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Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IconCoords |
|
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IconMaterial | Material'InterfaceContent.Hud.SkinA' | ||||||||||
InitialAmount | 20 | ||||||||||
ItemName | "Bio-Rifle Goop" | ||||||||||
MaxAmmo | 50 | ||||||||||
PickupClass | Class'XWeapons.BioAmmoPickup' |