I'm a doctor, not a mechanic

UE2:BioAmmo (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Inventory >> Ammunition >> BioAmmo

Contents

Package: 
XWeapons
This class in other games:
UT, UT2004

null

Default values

Property Value
IconCoords
Member Value
X1 545
X2 644
Y1 75
Y2 149
IconMaterial Material'InterfaceContent.Hud.SkinA'
InitialAmount 20
ItemName "Bio-Rifle Goop"
MaxAmmo 50
PickupClass Class'XWeapons.BioAmmoPickup'