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UE2:BlockingVolume (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclass:
- BlockingVolumeNPC
- This class in other games:
- U2, UE2Runtime, UT2004, UT2003, UT3, UDK
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BlockingVolume: a bounding volume used to block certain classes of actors primary use is to provide collision for non-zero extent traces around static meshes
Default values
Property | Value |
---|---|
bBlockActors | True |
bBlockPlayers | True |
bBlockZeroExtentTraces | False |
bWorldGeometry | True |