My program doesn't have bugs. It just develops random features.

UE2:Browser_ServerListPageMSCustom (UT2004)

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Package: 
XInterface
This class in other games:
UT2003

null

Properties

CustomInitialized

Type: bool


GameTypeCombo

Type: GUIComboBox


GameTypeSplit

Type: GUISplitter


Default value: GUISplitter'MyGameTypeSplitter'

LastGameType

Type: string

Modifiers: config


MainSplit

Type: GUISplitter


Subobjects

GameTypePanel

Class: XInterface.GUIPanel

Property Value
Controls[0] GUIComboBox'MyGameTypeCombo'
Controls[1] GUILabel'MyGameTypeLabel'

MyGameTypeCombo

Class: XInterface.GUIComboBox

Property Value
WinHeight 24.0
WinLeft 0.61574
WinTop 0.25
WinWidth 0.365

MyGameTypeLabel

Class: XInterface.GUILabel

Property Value
Caption "Game Type"
TextAlign TXTA_Left
TextColor
Member Value
A 255
B 255
G 255
R 255
WinHeight 24.0
WinLeft 0.405117
WinTop 0.283333
WinWidth 0.4

MyGameTypeSplitter

Class: XInterface.GUISplitter

Property Value
Background DefaultTexture
bBoundToParent True
bDrawSplitter False
bFixedSplitter True
bScaleToParent True
Controls[0] GUIPanel'GameTypePanel'
SplitOrientation SPLIT_Vertical
SplitPosition 0.08
WinHeight 0.9
WinLeft 0.0
WinTop 0.0
WinWidth 1.0

Functions

Static functions

IsStandardGameType

static function bool IsStandardGameType (string Desc)


Events

InitComponent

event InitComponent (GUIController C, GUIComponent O)

Overrides: Browser_ServerListPageMS.InitComponent


Other instance functions

ChangeGameType

function ChangeGameType (GUIComponent Sender)


FindGameTypeName

function string FindGameTypeName (string GameType)


MyParseDescStr

function string MyParseDescStr (string DescStr, int index)


PopulateGameTypes

function PopulateGameTypes ()