UE2:GUIComboBox (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIComboBox |
- Package:
- XInterface
- This class in other games:
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Class: UT2K4UI.GUIComboBox
A Combination of an EditBox, a Down Arrow Button and a ListBox
Written by Michel Comeau Updated by Ron Prestenback (c) 2002, 2003 Epic Games, Inc. All Rights Reserved
Properties
Property group 'GUIComboBox'
bIgnoreChangeWhenTyping
Type: bool
If not read-only, only accept OnChange when Enter is pressed
bReadOnly
Type: bool
bShowListOnFocus
Type: bool
bValueReadOnly
Type: bool
Index
Type: int
Modifiers: editconst
Default value: -1
List
Type: GUIList
Modifiers: editconst
MaxVisibleItems
Type: int
Default value: 8
TextStr
Type: string
Modifiers: editconst
Internal variables
Edit
Type: GUIEditBox
Modifiers: automated
Default value: GUIEditBox'EditBox1'
MyListBox
Type: GUIListBox
Modifiers: automated
Default value: GUIListBox'ListBox1'
MyShowListBtn
Type: GUIScrollButtonBase
Modifiers: automated
Default value: GUIComboButton'ShowList'
Default values
Property | Value |
---|---|
bAcceptsInput | True |
OnKeyEvent | InternalOnKeyEvent |
PropagateVisibility | True |
ToolTip | GUIToolTip'GUIComboBoxToolTip' |
WinHeight | 0.06 |
Subobjects
EditBox1
Class: XInterface.GUIEditBox
Property | Value |
---|---|
bNeverScale | True |
RenderWeight | 0.5 |
TextStr | "" |
GUIComboBoxToolTip
Class: XInterface.GUIToolTip
Empty subobject definition.
ListBox1
Class: XInterface.GUIListBox
Property | Value |
---|---|
bNeverScale | True |
bTabStop | False |
bVisible | False |
FontScale | FNT_Medium |
RenderWeight | 0.7 |
StyleName | "ComboListBox" |
ShowList
Class: XInterface.GUIComboButton
Property | Value |
---|---|
bNeverScale | True |
bRepeatClick | False |
bTabStop | False |
RenderWeight | 0.6 |
Delegates
OnHideList
OnShowList
Functions
Events
FocusFirst
Overrides: GUIMultiComponent.FocusFirst
FocusLast
Overrides: GUIMultiComponent.FocusLast
InitComponent
Overrides: GUIMultiComponent.InitComponent
LoseFocus
Overrides: GUIMultiComponent.LoseFocus
SetVisibility
Overrides: GUIMultiComponent.SetVisibility