Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ClassicTransFire (UT2003)

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UT2003 Object >> Actor >> WeaponFire >> ProjectileFire >> TransFire >> ClassicTransFire
Package: 
UTClassic
This class in other games:
UT2004

null

Default values[edit]

Property Value
ProjectileClass Class'UTClassic.ClassicTransbeacon'

Instance functions[edit]

SpawnProjectile[edit]

function Projectile SpawnProjectile (Object.Vector Start, Object.Rotator Dir)

Overrides: TransFire.SpawnProjectile