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UE2:DOMTeamAI (UT2004)

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UT2004 Object >> Actor >> Info >> TeamAI >> DOMTeamAI
Package: 
UnrealGame
This class in other games:
UT2003

null

Properties[edit]

PrimaryDefender[edit]

Type: SquadAI


Default values[edit]

Property Value
OrderList[0] 'ATTACK'
OrderList[1] 'DEFEND'
OrderList[2] 'ATTACK'
OrderList[4] 'DEFEND'
OrderList[6] 'FREELANCE'
SquadType Class'UnrealGame.DOMSquadAI'

Instance functions[edit]

CheckFreelanceObjective[edit]

function CheckFreelanceObjective (SquadAI S)


DominationPending[edit]

function bool DominationPending ()


FindNewObjectiveFor[edit]

function FindNewObjectiveFor (SquadAI S, bool bForceUpdate)

Overrides: TeamAI.FindNewObjectiveFor


GetLeastDefendedObjective[edit]

function GameObjective GetLeastDefendedObjective ()

Overrides: TeamAI.GetLeastDefendedObjective


GetPriorityAttackObjectiveFor[edit]

function GameObjective GetPriorityAttackObjectiveFor (SquadAI AttackSquad)

Overrides: TeamAI.GetPriorityAttackObjectiveFor


GetPriorityFreelanceObjective[edit]

function GameObjective GetPriorityFreelanceObjective ()

Overrides: TeamAI.GetPriorityFreelanceObjective


PutOnDefense[edit]

function bool PutOnDefense (Bot B)

Overrides: TeamAI.PutOnDefense


SetBotOrders[edit]

function SetBotOrders (Bot NewBot, RosterEntry R)

Overrides: TeamAI.SetBotOrders


SetOrders[edit]

function SetOrders (Bot B, name NewOrders, Controller OrderGiver)

Overrides: TeamAI.SetOrders


StayFreelance[edit]

function bool StayFreelance (SquadAI S)