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UE2:TeamAI (UT2004)
Contents
- Package:
- UnrealGame
- Direct subclasses:
- ASTeamAI, BombingRunTeamAI, CTFTeamAI, DOMTeamAI, InvasionTeamAI, ONSTeamAI
- This class in other games:
- UT2003
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TeamAI. strategic team AI control for TeamGame
Properties[edit]
AttackSquad[edit]
Type: SquadAI
EnemyTeam[edit]
Type: UnrealTeamInfo
FreelanceSquad[edit]
Type: SquadAI
NumSuperPickups[edit]
Type: int
NumSupportingPlayer[edit]
Type: int
Objectives[edit]
Type: GameObjective
list of objectives to be defended or attacked by this team
OrderList[edit]
Type: name
Array size: 8
Default value, index 0: 'FOLLOW'
Default value, index 1: 'ATTACK'
Default value, index 2: 'DEFEND'
Default value, index 3: 'FREELANCE'
Default value, index 4: 'FOLLOW'
Default value, index 5: 'ATTACK'
Default value, index 6: 'DEFEND'
Default value, index 7: 'FREELANCE'
OrderOffset[edit]
Type: int
PickedObjective[edit]
Type: GameObjective
objective that was picked from a list of equal priority objectives
Squads[edit]
Type: SquadAI
SquadType[edit]
Default value: Class'UnrealGame.SquadAI'
SuperPickups[edit]
Type: Pickup
Array size: 16
Team[edit]
Type: UnrealTeamInfo
Functions[edit]
Events[edit]
PostBeginPlay[edit]
Overrides: Actor.PostBeginPlay
Timer[edit]
Overrides: Actor.Timer