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UE2:TeamAI (UT2004)

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UT2004 Object >> Actor >> Info >> TeamAI
Package: 
UnrealGame
Direct subclasses:
ASTeamAI, BombingRunTeamAI, CTFTeamAI, DOMTeamAI, InvasionTeamAI, ONSTeamAI
This class in other games:
UT2003

TeamAI. strategic team AI control for TeamGame

Properties[edit]

AttackSquad[edit]

Type: SquadAI


EnemyTeam[edit]

Type: UnrealTeamInfo


FreelanceSquad[edit]

Type: SquadAI


NumSuperPickups[edit]

Type: int


NumSupportingPlayer[edit]

Type: int


Objectives[edit]

Type: GameObjective

list of objectives to be defended or attacked by this team

OrderList[edit]

Type: name

Array size: 8


Default value, index 0: 'FOLLOW'

Default value, index 1: 'ATTACK'

Default value, index 2: 'DEFEND'

Default value, index 3: 'FREELANCE'

Default value, index 4: 'FOLLOW'

Default value, index 5: 'ATTACK'

Default value, index 6: 'DEFEND'

Default value, index 7: 'FREELANCE'

OrderOffset[edit]

Type: int


PickedObjective[edit]

Type: GameObjective

objective that was picked from a list of equal priority objectives

Squads[edit]

Type: SquadAI


SquadType[edit]

Type: class<SquadAI>


Default value: Class'UnrealGame.SquadAI'

SuperPickups[edit]

Type: Pickup

Array size: 16


Team[edit]

Type: UnrealTeamInfo


Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

See TeamAI instance functions.