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UE2:DamTypeFlakChunk (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeFlakChunk |
- Package:
- XWeapons
- Direct subclass:
- DamTypeFlakShell
- This class in other games:
- UT2004
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Properties
FlakMonkey
Type: Sound
Default value: Sound'AnnouncerMain.FlackMonkey'
Default values
Property | Value |
---|---|
DeathString | "%o was shredded by %k's flak cannon." |
FemaleSuicide | "%o perforated by her own flak." |
MaleSuicide | "%o was perforated by his own flak." |
WeaponClass | Class'XWeapons.FlakCannon' |
Static functions
IncrementKills
static function IncrementKills (Controller Killer)
Overrides: DamageType.IncrementKills