Mostly Harmless

UE2:EnergyPickup (U2)

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U2 Object >> Actor >> Pickup >> PowerUpPickup >> EnergyPickup
Package: 
U2
This class in other games:
U2XMP

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Default values[edit]

Property Value
Description "Energy Pickup"
EnergyUnits 25
InventoryType Class'U2.EnergyPowerUp'
ParticleEffectA ParticleSalamander'Pickup_FX.ParticleSalamander7'
ParticleEffectB ParticleSalamander'Pickup_FX.ParticleSalamander9'
PickupMessage "You got an Energy Pickup."
PickupSound Sound'U2A.Powerups.EnergyPowerUp'
Skins[0] Shader'XMPWorldItemsT.Items.metl_pickup_TDSD_001_Energy'
TransferRate 25

Instance functions[edit]

AnnouncePickup[edit]

function AnnouncePickup (Pawn Receiver)

Overrides: Pickup.AnnouncePickup


CheckForValidTouch[edit]

function bool CheckForValidTouch (Actor Other)


PawnInventoryWillRestoreFullEnergy[edit]

function bool PawnInventoryWillRestoreFullEnergy (U2Pawn P)


PawnNeedsEnergy[edit]

function bool PawnNeedsEnergy (U2Pawn P)


States[edit]

FallingPickup[edit]

FallingPickup.ValidTouch[edit]

function bool ValidTouch (Actor Other)

Overrides: Pickup.Pickup.ValidTouch


Pickup[edit]

Inherits from: Pickup.Pickup

Modifiers: auto

Pickup.ValidTouch[edit]

function bool ValidTouch (Actor Other)

Overrides: Pickup.Pickup.ValidTouch