My program doesn't have bugs. It just develops random features.

UE2:EnergyPickup (U2XMP)

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U2XMP Object >> Actor >> Pickup >> PowerUpPickup >> EnergyPickup
Package: 
U2
This class in other games:
U2

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Default values[edit]

Property Value
bNoStaticMeshCollide True
CollisionHeight 4.0
Description "Energy Pickup"
DrawScale 0.35
DrawType DT_StaticMesh
EnergyUnits 25
InventoryType Class'U2.EnergyPowerUp'
PickupMessage "You got an Energy Pickup."
PickupSound Sound'U2A.Powerups.EnergyPowerUp'
PrePivot
Member Value
Y 16.0
RespawnTime 30.0
StaticMesh StaticMesh'343M.Pickups.Energy_Pickup'
TransferRate 25

States[edit]

Pickup[edit]

Inherits from: PowerUpPickup.Pickup

Modifiers: auto

Pickup.ValidTouch[edit]

function bool ValidTouch (Actor Other)

Overrides: PowerUpPickup.Pickup.ValidTouch