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UE2:EnergyPickup (U2)

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U2 Object >> Actor >> Pickup >> PowerUpPickup >> EnergyPickup
Package: 
U2
This class in other games:
U2XMP

null

Default values

Property Value
Description "Energy Pickup"
EnergyUnits 25
InventoryType Class'U2.EnergyPowerUp'
ParticleEffectA ParticleSalamander'Pickup_FX.ParticleSalamander7'
ParticleEffectB ParticleSalamander'Pickup_FX.ParticleSalamander9'
PickupMessage "You got an Energy Pickup."
PickupSound Sound'U2A.Powerups.EnergyPowerUp'
Skins[0] Shader'XMPWorldItemsT.Items.metl_pickup_TDSD_001_Energy'
TransferRate 25

Instance functions

AnnouncePickup

function AnnouncePickup (Pawn Receiver)

Overrides: Pickup.AnnouncePickup


CheckForValidTouch

function bool CheckForValidTouch (Actor Other)


PawnInventoryWillRestoreFullEnergy

function bool PawnInventoryWillRestoreFullEnergy (U2Pawn P)


PawnNeedsEnergy

function bool PawnNeedsEnergy (U2Pawn P)


States

FallingPickup

FallingPickup.ValidTouch

function bool ValidTouch (Actor Other)

Overrides: Pickup.Pickup.ValidTouch


Pickup

Inherits from: Pickup.Pickup

Modifiers: auto

Pickup.ValidTouch

function bool ValidTouch (Actor Other)

Overrides: Pickup.Pickup.ValidTouch