Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:EnergyPickup (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2XMP Object >> Actor >> Pickup >> PowerUpPickup >> EnergyPickup
Package: 
U2
This class in other games:
U2

null

Default values

Property Value
bNoStaticMeshCollide True
CollisionHeight 4.0
Description "Energy Pickup"
DrawScale 0.35
DrawType DT_StaticMesh
EnergyUnits 25
InventoryType Class'U2.EnergyPowerUp'
PickupMessage "You got an Energy Pickup."
PickupSound Sound'U2A.Powerups.EnergyPowerUp'
PrePivot
Member Value
Y 16.0
RespawnTime 30.0
StaticMesh StaticMesh'343M.Pickups.Energy_Pickup'
TransferRate 25

States

Pickup

Inherits from: PowerUpPickup.Pickup

Modifiers: auto

Pickup.ValidTouch

function bool ValidTouch (Actor Other)

Overrides: PowerUpPickup.Pickup.ValidTouch