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UE2:FM_SpaceFighter_AltFire (UT2004)
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Object >> WeaponFire >> ProjectileFire >> FM_SpaceFighter_AltFire |
- Package:
- UT2k4AssaultFull
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
FM_SpaceFighter_AltFire
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmmoClass | Class'UT2k4Assault.Ammo_Dummy' | ||||||||
bModeExclusive | False | ||||||||
BotRefireRate | 0.5 | ||||||||
bRecommendSplashDamage | True | ||||||||
bSplashDamage | True | ||||||||
bSplashJump | True | ||||||||
FireForce | "RocketLauncherFire" | ||||||||
FireRate | 4.0 | ||||||||
FireSound | Sound'AssaultSounds.HnShipFire02' | ||||||||
ProjectileClass | Class'UT2k4AssaultFull.PROJ_SpaceFighter_Rocket' | ||||||||
ProjSpawnOffset |
|
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ShakeOffsetMag |
|
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ShakeOffsetRate |
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ShakeOffsetTime | 2.0 | ||||||||
ShakeRotMag |
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ShakeRotRate |
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ShakeRotTime | 2.0 | ||||||||
TweenTime | 0.0 | ||||||||
WarnTargetPct | 0.9 |
Instance functions[edit]
AllowFire[edit]
simulated function bool AllowFire ()
Overrides: WeaponFire.AllowFire
DoFireEffect[edit]
function DoFireEffect ()
Overrides: ProjectileFire.DoFireEffect
MyDoFireEffect[edit]
function MyDoFireEffect ()
MyGetFireStart[edit]
SpawnProjectile[edit]
Overrides: ProjectileFire.SpawnProjectile