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UE2:FadeViewTrigger (UE2Runtime)

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UE2Runtime Object >> Actor >> Triggers >> FadeViewTrigger
Package: 
Gameplay
This class in other games:
UT, U2, U2XMP

null

Properties

Property group 'FadeViewTrigger'

bTriggerOnceOnly

Type: bool


FadeSeconds

Type: float


Default value: 5.0

TargetFlash

Type: Object.Vector


Default value:

Member Value
X -2.0
Y -2.0
Z -2.0

Property group 'ZoneLight'

ViewFlash

Type: Object.Vector

================================================================

ViewFog

Type: Object.Vector

================================================================

Internal variables

bTriggered

Type: bool


OldViewFlash

Type: Object.Vector


Default values

Property Value
bObsolete True

Events

Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


States

IsTriggered

IsTriggered.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)