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UE2:FearSpot (UT2004)

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UT2004 Object >> Actor >> Triggers >> AvoidMarker >> FearSpot
Package: 
Gameplay
This class in other games:
RTNP, U1, UT, UE2Runtime, UT2003, U2

FearSpot. Creatures will tend to back away when entering this spot To be effective, there should also not be any paths going through the area

Properties

Property group 'FearSpot'

bInitiallyActive

Type: bool


Default values

Property Value
CollisionRadius 200.0

Events

Touch

event Touch (Actor Other)

Overrides: AvoidMarker.Touch


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger