Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:FearSpot (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1, UE2Runtime, UT2003, U2, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
FearSpot. Creatures will tend to back away when entering this spot To be effective, there should also not be any paths going through the area
Properties[edit]
Property group 'FearSpot'[edit]
bInitiallyActive[edit]
Type: bool
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Trigger[edit]
Overrides: Actor.Trigger