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UE2:GUIListBoxBase (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIListBoxBase |
- Package:
- GUI
- Direct subclasses:
- GUIListBox, GUIMultiColumnListBox, GUIScrollTextBox
- This class in other games:
- UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: GUI.GUIListBoxBase
The GUIListBoxBase is a wrapper for a GUIList and it's ScrollBar
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
bVisibleWhenEmpty[edit]
Type: bool
List box is visible when empty.
MyList[edit]
Type: GUIListBase
MyScrollBar[edit]
Type: GUIVertScrollBar
Modifiers: automated
Default value: GUIVertScrollBar'TheScrollbar'
Default values[edit]
Property | Value |
---|---|
bAcceptsInput | True |
PropagateVisibility | True |
StyleName | "ListBox" |
Subobjects[edit]
TheScrollbar[edit]
Class: GUI.GUIVertScrollBar
Property | Value |
---|---|
bVisible | False |
Instance functions[edit]
InitBaseList[edit]
function InitBaseList (GUIListBase LocalList)
SetHint[edit]
function SetHint (string NewHint)
Overrides: GUIComponent.SetHint