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UE2:GUISlider (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUISlider
Package: 
XInterface
This class in other games:
UE2Runtime, UT2004

Class: xInterface.GUISlider

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Menu'[edit]

CaptionStyleName[edit]

Type: string


Default value: "SliderCaption"

MaxValue[edit]

Type: float


MinValue[edit]

Type: float


Internal variables[edit]

bIntSlider[edit]

Type: bool


CaptionStyle[edit]

Type: GUIStyles


Value[edit]

Type: float


Default values[edit]

Property Value
bAcceptsInput True
bCaptureMouse True
bRequireReleaseClick True
bTabStop True
OnClickSound CS_Click
StyleName "RoundButton"
WinHeight 0.03

Delegates[edit]

OnDrawCaption[edit]

delegate string OnDrawCaption ()


Instance functions[edit]

Adjust[edit]

function Adjust (float amount)


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIComponent.InitComponent


InternalCapturedMouseMove[edit]

function bool InternalCapturedMouseMove (float deltaX, float deltaY)


InternalOnClick[edit]

function bool InternalOnClick (GUIComponent Sender)


InternalOnKeyEvent[edit]

function bool InternalOnKeyEvent (out byte Key, out byte State, float delta)


InternalOnMousePressed[edit]

function InternalOnMousePressed (GUIComponent Sender, bool RepeatClick)


LoadINI[edit]

function string LoadINI ()

Overrides: GUIComponent.LoadINI


SaveINI[edit]

function SaveINI (string V)

Overrides: GUIComponent.SaveINI


SetValue[edit]

function SetValue (float NewValue)